• I have experience designing tools for Unreal Engine and Unity, using visual scripting, C++, and C#.

  • I have experience greyboxing in both the Unreal and Unity game engines. In addition, I am proficient with Autodesk Maya and Blender for greyboxing purposes.

  • I am knowledgeable about network setups, and have learned a lot about mitigating potential cybersecurity threats. I have had experience writing cybersecurity plans and have done mock consultations and risk assessments.

IN PROGRESS - ChessTris

Solo Developer

Martian Observatory

Level Designer

Night of the Songbirds

Level Designer, Animator

Dual Shadows

Level Designer, Tools Programmer

Building Interior Generation

Tools Programmer

1st Person Melee Analysis

Game Designer