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I have experience designing tools for Unreal Engine and Unity, using visual scripting, C++, and C#.
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I have experience greyboxing in both the Unreal and Unity game engines. In addition, I am proficient with Autodesk Maya and Blender for greyboxing purposes.
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I am knowledgeable about network setups, and have learned a lot about mitigating potential cybersecurity threats. I have had experience writing cybersecurity plans and have done mock consultations and risk assessments.

IN PROGRESS - ChessTris
Solo Developer
Martian Observatory
Level Designer
Night of the Songbirds
Level Designer, Animator
Dual Shadows
Level Designer, Tools Programmer
Building Interior Generation
Tools Programmer
1st Person Melee Analysis
Game Designer